Next Session: June 2nd, 2013 1 pm.
The party arrives in Neverwinter, confronts some spellplagued monsters, and meets Lord Neverember, Protector of Neverwinter.
Neverwinter does not have seasons. No one knows exactly why the city remains warm all year but even the earliest surviving records attest to this phenomenon. Still, in Neverwinter’s hinterland, spring had sprung and farmers prepared to plant the first crops of the season. On the eve of the work beginning in earnest, a large parade was held through the streets of Protector’s Enclave.
On this day, five adventurers arrived at the city of Neverwinter: Antares, Korinn, Retlaw, Sprock, and Temerity. Temerity and Korinn, a tiefling and dragonborn respectively, were detained at the gates for enhanced security processing while Retlaw, Sprock, and Antares made it through the gates relatively painlessly.
A tiefling, Mordai Vell, bailed Temerity out of questioning despite General Sabine’s objections while Korinn was recruited by Sabine to aid Dagult Neverember’s administration. Mordai was seemingly delighted to meet another of his kind so far from home and provided Temerity with some guidance as they entered the city. As they went their separate ways, he provided a standing invitation to visit his estate in Protector’s Enclave.
The five adventurers serendipitously cough soon found themselves headed toward the Hall of Justice, after learning that Lord Neverember was recruiting mercenaries to aid the guard. There, they found the Hall in an uproar. It seemed that rampaging monsters had broken through The Wall to the east and were heading straight toward the parade. The party was tasked with finding the guard Captain Helter and stopping the monsters from reaching the parade.
Rushing to the scene, the adventurers found several mutated beasts feasting on the bodies of humanoids. Twisted and mutated quadrupedal creatures the size of dogs with long tentacles attacked the party. One larger creature seemed to channel a blue circle of energy against the party. After dispatching the monsters, the party found that a blue energy similar to that in the circle leaked from the monsters’ wounds, burning on touch.
In another melee, they encountered a mutated humanoid who seemed to be directing the creatures to attack. The party rescued Captain Helter who informed them that the attacks were not uncommon but had never breached the wall before. The blue energy, she informed them, was spellplague.
Returning to the Hall of Justice, the party was granted an audience with Lord Neverember who was overjoyed with the party’s success. He rewarded them each with 30 gold pieces. Additionally, he gave Retlaw a magical short sword and Temerity a magical set of armor, promising more if they continued to work with him.
The party went their separate ways.
Temerity sought information about a paladin she was seeking, Korinn trained with Neverember’s guards, Sprock searched for scrap metal and found a strange lockbox, and Antares ended up at the Moonstone Mask Inn. Korinn, Sprock, and Temerity reunited at the House of a Thousand Faces. Retlaw quickly became lost and was ambushed by 3 wererats who knocked him unconscious and stole his purse. Not learning from his mistakes, Retlaw traced the wererats to the sewers of Neverwinter and asked for an audience with their leader, a man named Rsolc.